I suggest that you pick something that appeals to you, because there is really no other criteria here, as you can become extremely powerful with any of the classes!įollow the quests and complete the chapters The different classes will start off the game in different Solar Systems, and along with the, the only difference will be the ships that you start with. I chose the Republic of Svarus ships, because they seemed like something pretty interesting, but you can choose any one that you like, because in the character creation interface you can select the pilot that you want, and you can also see roughly the design of the ships. We will give you more details once we learn more about them! – United Solar Systems of Hygara ( not yet released): classic streamline ship design, which balance the use of all the weapon types. They have a very high range, so they can have an advantage in certain situations over the other, shorter ranged ships. – Republic of Svarus (RS): simple ship design, also quite rough, which use magnetic railguns. The key is to lock onto the target, because the longer you fixate on a target, the more damage you will do
– Oracle Empire (OE): big ships with pretty sleek design which use laser cannons as their main weapons. They are very agile and fast, which allows them to do quite a lot of damage from close range. – Economic Community of Dawn (ECD): interesting ship designs which use blasters as the main weapon, to inflict massive damage. They have a steady armor and shield, and they can do very well in head on battles. – Neo-European Federation (NEF): classic and simple ship designs, which heavily emphasize missiles as weapons.
Here is a list of them and a little bit that you need to know about the ship styles: There are a few nations that you can select from (four at the moment), but at this very moment the fifth one has not been released just yet.
Right at the very beginning, you will have to create your own ship and select your pilot.